Local Multiplayer in Unity w/ Visual Scripting & New Input System

Are you frustrated yet? If so, join the club! Unity Visual Scripting (formerly Bolt) was supposed to make our lives easier, and yet, if you’re like me, you’ve entered into a love hate relationship with Visual Scripting. You love it, but it seems to hate you! This couldn’t be more obvious in the lack ofContinue reading “Local Multiplayer in Unity w/ Visual Scripting & New Input System”

Enemy AI – Part I: Melee Enemy

Welcome to the Enemy AI Section of my Complete 2d Player Controller Series! A functional Enemy AI has been the most requested tutorial series on my channel, and thanks to the poking, prodding, and pleading of my Patreon supporters, I decided to bring this tutorial series to you. Disclaimer Before we get started with thisContinue reading “Enemy AI – Part I: Melee Enemy”

How To Add Coyote Time To Your Jump (Without Code)

Introduction If your friends walked off a cliff, would you do it too? Unfortunately, in the real world if we ever step off that cliff, we won’t have time to correct our mistake and would have about 3 seconds to live with the poor decision. Fortunately for our players, we as game designers can controlContinue reading “How To Add Coyote Time To Your Jump (Without Code)”

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